I just wanted to post this up here to maybe get a little bit of constructive criticism going. Light, the game I am about to show you, is one I have created (but not finished) for my Games Design course at Qantm College Melbourne. It was created for a subject called Authorship, where in the students are expected to create a game which exemplifies an ideology or belief they hold close to themselves.
Mine was, based on personal experiences way-back-when, Light, a game to model suicide causing depression and to dissuade from suicide being an acceptable course of action.
|Click here to download.|
I would say more, but it sort of defeats the purpose. Have a go, and tell me what you think.